Auril

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Auril
Domain Nature, Tempest
Alignment Neutral Evil
Home Plane Winter's Hall
Allied With Malar, Umberlee, Talos (Deities of Fury)
Opposed To Sune


Auril (pronounced AW-rill), also known as The Cold Goddess, The Frostmaiden, Icedawn, and the Goddess of Winter, was a fickle, vain, and evil deity, who was primarily venerated out of fear. The few among the Iulutiuns of the Great Glacier who worshiped her called her Saukuruk. She was additonally seen as being synonymous with the Queen of Air and Darkness by some communities of fey, such as those of the Shiverpine Forest in the Deep Wilds.

Divine Realm

Auril had a divine realm called Winter's Hall in Pandesmos, the topmost layer of Pandemonium in the Great Wheel cosmology. Norse god Loki also made Winter's Hall his abode, a place to hide away whenever he fell out of grace with the other Aesir.

During the Spellplague, Auril's realm was located within the Astral Dominion of the Deep Wilds and was known as the Land Under Eternal Ice.

Relationships

Auril, along with Malar, Umberlee, and their superior Talos, was a member of the Deities of Fury. Umberlee and Auril cooperated with some degree of confidence, while Malar and Auril despised each other.

Much of Auril's power was absorbed by Talos in recent times, weakening the minor deity. Despite this, or perhaps as a result of it, Auril quietly siphoned power from the slumbering deity Ulutiu who was in stasis under the Great Glacier. Kossuth and Auril were mortal enemies, but their followers seldom came across each other. Sune opposed Auril, as she blamed her for the destruction of much that was beautiful. Uthgar hated Auril as she turned the Elk Tribe away from his worship.

Worshipers

Sacrifices to the Frostmaiden were common, especially in the North, as people hoped to appease her and thus avoid cripplingly cold winters. She also had many secret temples along the Spine of the World that brought terror and dominion to small settlements of people trying to eke out a living.

Auril's clergy was loosely organized, and the main goals of most followers was to intimidate common folk and make them venerate the Frostmaiden to avoid reprisals from her clergy, or to have them make donations to her church. Some of her powerful clerics accumulated impressive personal wealth in this manner, some of which they sacrificed as offerings to Auril. Her priests wore ice white robes with blue trim, and were easily identified by the dire warnings they proclaimed of the wrath of Auril come the winter. They were also known to cast cold-based spells, many of which were described in the Codicil of White.

Holy Days

  • Midwinter (Night), Hammer 30 to Alturiak 1. This was the most holy night of the year for the clergy, a festival of ice-dancing that lasted all night.
  • The Coming Storm and the Last Storm, informal but enthusiastically celebrated rituals where the priests gathered and called howling ice storms down on a region to mark the onset and end of winter.

Temples

  • The House of Auril's Breath in Glister
  • Icedawn's House, south of Neshkel
  • The Towers of Fury in Calimport
  • The Winter Palace in Luskan
  • Ice Temple, located between Andora and the Wandering Village in Icewind Dale

Aurilian Spells

The Codicil of White was a magical book containing basic rites, rituals, services, and major ceremonies of Auril's faith. The book also had several pages devoted to the goddess' favorite arcane magic. It was created as a tool for Aurilian wizards and sorcerers to gain a better understanding of the faith.

Many of the following divine magic spells were believed to be recorded in a holy book of Auril called Revelations of the Icedawn.

  • Auril's flowers
  • Cold fire
  • Cold snap
  • Corona of cold
  • Freeze
  • Frost breath
  • Frostbite
  • Frost fingers
  • Frost whip
  • Heart of ice
  • Heat leech
  • Ice axe
  • Ice blade
  • Ice gauntlet
  • Snowshoes
  • Mass snowshoes

Notable worshipers of Auril

  • Iyraclea, self-styled queen of the Great Glacier
  • Gerti Orelsdottr, effective leader of the Shining White frost giants
  • Cierre, wandering drow surface spy
  • Lysan, priestess of Icewind Dale
  • Hedrun Arnsfirth, Chosen of Auril during the Second Sundering
D&D 5e Deities
The Faerûnian Pantheon
Lawful Good: Ilmater - Torm - Tyr
Lawful Neutral: Azuth - Helm - Kelemvor - Savras
Lawful Evil: Bane - Loviatar
Neutral Good: Chauntea - Deneir - Eldath - Lathander - Mielikki - Milil - Mystra
(True) Neutral: Gond - Oghma - Silvanus - Tempus - Waukeen
Neutral Evil: Auril - Bhaal - Myrkul - Shar
Chaotic Good: Lliira - Selûne - Sune - Tymora
Chaotic Neutral: Leira - Mask
Chaotic Evil: Beshaba - Cyric - Malar - Talona - Talos - Umberlee
The Edalon Pantheon
Lawful Good: La'Kata
Lawful Neutral: Kenutat
Chaotic Good: Riguna
Chaotic Neutral: Marig - Vancira
Chaotic Evil: Henat
Other Important Gods
Lawful Neutral: The Raven Queen
Neutral Good: Mat'Selesnya
Chaotic Evil: Lolth